Also, if you’re not a fan of turn-based combat and prefer real-time combat, then this game won’t change your mind as it fully embraces the former.
My wife and i liked this game. This was our first time playing Persona 3 and we were not disappointed. This was a interesting remake. This game is about 80% voice acted and that really surprised us. There was still some reading but a lot less then Previous Persona Games. The game length was shorter than P4 or P5 for us. We rolled credits around 85 hour mark. The story was interesting enough to keep our attention.
Baton touch, which allowed players to entrust their actions to their allies during 1MORE, will be added as a shift in this title! Adding new strategies, unique skill Theurgy can be used to unleash powerful techniques.
If you’ve played the original Persona 3, you’re going to love how much this game pays homage to the source material while standing on its own merits. On the other hand, if you’re a relatively new Persona fan who discovered the series through Persona 5 Royal but were too hesitant to try Persona 3, Persona 3 Reload is now your best option to experience it.
Generally speaking, if an activity leads into a cutscene, it will pass time. The exceptions to this are spending time with Elizabeth, and visiting the School Nurse. Story events are always on the same day, and some activities are during a certain day of the week. The game takes place over roughly a year, so your time is limited.
A physical collector's edition, dubbed the "Aigis Edition", comes with unique packaging, physical versions of the artbook and soundtrack, a large bust of the character Aigis, and vouchers for the DLC pack.[45] The PlayStation 4 version of the game offers a free upgrade path to the PlayStation 5 version, and the physical Xbox release supports the Smart Delivery function between Xbox One and Xbox Series X depending on where the game is installed.[46][47]
The audio improvements in this remake are just as impressive as the graphical ones. The English and Japanese voice acting is superb, with every actor bringing their A-game to bring the characters to life with stellar performances.
While attending Gekkoukan High School, the in-class questions from the subject teachers have been redone from scratch, with non-e being repurposed from the original game. Exploration both around Tatsumi Port Island and within Tartarus is now done from a third-person perspective with the camera now being positioned directly behind the protagonist, and now enables free camera control for the player to get better views of their surroundings. The overworld map is now fully rendered in 3D, and has an additional button prompt for displaying information on the protagonist's current location, or other areas they can visit. Expanding on Persona 3 Portable's fast travel function, the player is also able to immediately fast-travel to any specific location within the highlighted area directly from the map itself as opposed to within the location.
This is a structure I still enjoy, even if it falls into a predictable routine of visiting specific spots to upgrade my social stats or finding the next character to hang out with to rank up their Social Link. You can tell that this was the formula's first persona 3 reload gameplay iteration at times, especially when Social Link character arcs remain largely the same as they were in the original, a few of which are quite primitive or crude.
In the input field, type a question that could be answered with "yes" or "pelo." You can ask up to 20 questions before the game is over
A textbook example of how a remake should be done. It has an in-depth storyline and complex characters. Its unique gameplay blend of turn-based combat, dungeon crawling, and high school simulator is addictive. And it is packed with tons of improvements and new content which old and new fans alike will enjoy.
The game's official box art drawn by Shimada is an intentional recreation of Persona 3's Japanese PlayStation 2 key art, featuring the protagonist alongside the Persona Thanatos. Multiple revisions were made to update the homage, as Soejima and Yamaguchi discussed whether to just feature the protagonist and his Persona, or alongside the other main characters in the game.
As she is the head of the fencing team, she wields one-handed swords in battle. Her unique Persona is Penthesilea, specializing in ice and healing skills.
They also discussed the intent and overall importance behind producing Persona 3 Reload at this time, asserting that while they didn't want to change the plot or characters that form the original game's foundation, they were keen on players being able to enjoy Persona 3 at a functional and graphical fidelity equivalent to recent entries in the series such as Persona 5 and Persona 5 Royal, which was the stance they assumed at the start of development. Yamaguchi elaborated on the effort it took to remake all the game's original environments and artwork, exemplifying that the field had not just been expanded to be more proportionate with characters populating the playable areas, but also to "increase the density of game elements and scenery". Yamaguchi further discussed the addition of new scenarios beyond reproducing the original game's narrative, feeling it fitting for the game's nature as an "ensemble drama" so they may explore characters who weren't as prominent in the original game.[oito]
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